Mcaster1DAWCast — Multi-Channel DAW for Broadcasters & Podcasters

A Cubase + Sony Vegas + Sound Forge mashup purpose-built for radio, podcast, and live streaming workflows.

v1.0.0-alpha Proprietary Windows macOS Linux

Key Features

Multitrack audio, NLE video timeline, and broadcast-grade export in one application.

32-Track Audio Engine

Lock-free SPSC ring buffers, cache-line aligned, sub-millisecond latency at 48kHz. Float32 native processing from 44.1 to 192 kHz, mono through 7.1 surround.

Integrated Video Timeline

H.264, VP9, and AV1 codec support with transitions, compositing, and a graphics layer for lower thirds, ticker crawls, and watermarks.

32-Strip Mixer Bus

Per-track volume, pan, mute, solo, and record-arm with a full DSP chain on every strip and master bus. Hardware-accelerated metering with LUFS, true-peak, and dynamic range readouts.

Live Broadcast Output

Stream master bus directly to Icecast, SHOUTcast, Mcaster1DNAS, or RTMP destinations — live, with no separate encoder required. ICY 1.x and ICY 2.2 metadata supported.

Podcast Publishing

RSS 2.0 feed export with chapter markers, multi-platform metadata, and loudness-normalized master files ready for Spotify, Apple Podcasts, and Amazon Music.

Format Coverage

FFmpeg-backed import/export for WAV, FLAC, MP3, AAC, Opus, Vorbis, AIFF, WavPack, Speex, AMR, MP2; MP4, MKV, WebM, and ProRes on the video side. libsoxr resampling, libsndfile direct PCM I/O.

Plugin Architecture

Native VST3 hosting plus Mcaster1 plugin SDK shared with AMP and Studio — one effect ecosystem across the entire production stack.

Workflow Surfaces

Radio show production, podcast assembly, video stream production, and final-mix mastering — each with a tuned surface layout instead of one generic timeline.

Project Integrity

SQLite-backed project files with non-destructive editing, full undo history, and crash-resilient autosave. Project portability across macOS and Windows is built in.

Platform Availability

Native applications for the major desktop platforms with the same project format across all three.

Windows

Native Windows 10/11 build with WASAPI and ASIO audio backends. Tested on Intel and AMD desktop hardware.

macOS

Universal binary for Apple Silicon and Intel. CoreAudio HAL integration, signed under Apple Developer ID, Retina display ready.

Linux

PulseAudio and PipeWire backends. Autotools build, .deb packaging for Debian/Ubuntu, AppImage for portable runs.